Overview
- A Game Awards trailer unveiled the project, with Thekla and Arc Games confirming a 2026 launch on PC via Steam and noting that exact timing and other platforms will be announced later.
- Blow told Ars Technica the game encompasses around 1,400 puzzles, estimating 400 to 500 hours for completionists and a likely first ending after roughly 60 to 100 hours.
- Players explore four distinct worlds with unique mechanics that later intersect and combine, creating new puzzle possibilities across an interconnected map.
- Thekla cites contributions from designers including Alan Hazelden, Sean Barrett, Jonah Ostroff, Zach Polansky, Patrick Traynor, and Marc ten Bosch.
- Development has stretched about nine years since The Witness, and Blow says broader playtesting and resources helped the team handle the project’s ambitious scope.