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Job Listing Hints Cyberpunk 2 Could Support Multiplayer Quests

The posting names Unreal Engine and lists multiplayer networking as an optional skill, leaving co‑op plans unconfirmed.

Overview

  • A Cyberpunk 2 Lead Quest Designer/Programmer job listing published Wednesday explicitly cites “multiplayer network architecture and client‑server synchronization for game state/quests” as a desirable but optional skill.
  • The same listing confirms Cyberpunk 2 is being developed on Unreal Engine rather than CD Projekt Red’s in‑house REDEngine, marking a significant technical shift.
  • The advertised role is framed around leading story technology and quest engineering, meaning the hire would build the systems and tools used to author missions and quest logic.
  • CD Projekt Red has not announced any multiplayer or co‑op mode, and the listing’s wording makes clear those networking skills are not required, so a multiplayer feature remains unverified and could change in development.
  • If implemented, networked quest systems could let players share world state and complete missions together; observers should watch for official studio confirmation and further job postings that move multiplayer from optional to required.