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James Gunn Sets DCU’s Rules: One World, Three Power Blocs, Standalone Stories

Gunn outlines a story‑first playbook built on one canon with corporations as central power brokers.

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James Gunn Says The DCU Is Ruled By 3 Groups: Metahumans, The Government & Giant Firms Like Wayne Enterprises

Overview

  • In a new Interview Magazine conversation, Gunn says the DCU is modeled more like Game of Thrones or Star Wars, building a coherent world and telling discrete stories drawn from it.
  • He defines three competing forces shaping the DCUMetahumans, governments, and corporations—citing LuthorCorp, Lord Tech, Stagg Industries, and Wayne Enterprises as key players.
  • Corporations are described as amoral rather than inherently villainous, with Gunn noting that outcomes hinge on leadership, including Lex Luthor’s influence over LuthorCorp.
  • Gunn details a distinct DCU map without real‑world cities and a history where metahumans have existed for roughly 300 years, setting a consistent backdrop across projects.
  • Early releases are presented as proof of concept with strong Rotten Tomatoes scores for Creature Commandos, Superman, and Peacemaker Season 2, as Gunn advances a restrained slate and a worked‑out treatment for the next Superman entry.