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IO Interactive Reconsiders Third-Party Publishing After MindsEye’s Troubled Launch

The CEO says the company will keep self-publishing its own games, leaving the IOI Partners label under review.

Overview

  • CEO Hakan Abrak told IGN that "IOI Partners? That remains to be seen," while confirming IOI will publish its own titles internally.
  • MindsEye, the first game released under IOI Partners, launched on June 10 with widespread technical problems and late reviews that landed at 37 on PC and 28 on PS5, according to Metacritic reporting.
  • Build a Rocket Boy, the studio behind MindsEye, has begun layoffs and delayed planned content, including a Hitman-themed level.
  • Post-launch patch cadence has slowed since July, with an update the studio targeted for August not arriving, according to recent coverage.
  • Abrak said IOI backed Build a Rocket Boy to help distribute a project it believed had strong ideas and world-building, though the reception was "tough" for both companies.