Overview
- At its Technology Tour in Arizona, Intel showed a Panther Lake laptop lifting a native 45–50 fps workload to roughly 200 fps at 1080p using 4x multi-frame generation in a Painkiller reboot demo.
- Intel said XeSS multi-frame generation will be available only on Arc GPUs at launch, in contrast to XeSS upscaling, which can run on non‑Intel hardware.
- The feature inserts AI-generated frames between rendered frames similar to Nvidia’s approach, offers 3x or 4x settings, and runs on Intel’s XMX units rather than a hardware optical-flow engine.
- Intel acknowledged added presentation delay can increase input latency; Tom Petersen said he would use 4x at about 30 fps, though others at Intel recommended higher base frame rates.
- Intel did not give a rollout date; support may come via in-game options or Intel’s software, and while XeSS upscaling appears in 200+ games, developer adoption for multi-frame generation remains uncertain with AMD still lacking an equivalent.