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Intel Rolls Out XeSS 3 Multi-Frame Generation Across Arc and Core Ultra GPUs

A control‑panel override brings AI‑generated frames to current XeSS 2 titles across Arc hardware, including new Panther Lake iGPUs.

Overview

  • Driver versions 32.0.101.8425 and 32.0.101.8362 enable XeSS 3 Multi-Frame Generation on Arc A‑/B‑series GPUs and Xe2/Xe3 integrated graphics, and also launch Arc B390/B370 iGPUs for Core Ultra 3.
  • Any game with XeSS 2 support can use Multi-Frame Generation via an override in Intel Graphics Software, with in‑game options expected in some titles.
  • XeSS 3 offers 2x, 3x, and 4x modes, inserting up to three generated frames between two rendered frames to increase perceived smoothness.
  • Early hands-on testing found impressive image quality with no obvious artifacts but noted higher input lag that could hinder fast-paced shooters.
  • Release notes list fixes alongside known issues such as crashes or visual corruption in Ghost of Tsushima, The Finals, No Man’s Sky, Star Citizen, and Mount & Blade II, plus intermittent corruption in Call of Duty: Black Ops 6, while AMD signals a cautious stance on adopting MFG.