Intel Releases XeSS 2.0 SDK with AI-Powered Graphics Tools for Developers
The XeSS 2.0 SDK introduces super resolution, frame generation, and low latency features but faces adoption challenges due to its closed-source nature.
- Intel's XeSS 2.0 SDK is now publicly available on GitHub, providing developers with tools to integrate AI-driven super resolution, frame generation, and low latency technologies into games.
- The SDK includes plugins for Unreal Engine and Unity, along with debugging tools like the XeSS Inspector, to streamline the development process.
- While XeSS 2.0 supports older DirectX 11 and Vulkan APIs, it remains a Windows-first technology with limited cross-platform compatibility.
- Intel's decision to keep XeSS 2.0 closed-source restricts flexibility and broader adoption compared to open-source alternatives like AMD's FSR.
- XeSS 2.0 is uniquely optimized for SoC devices, enhancing performance on low-power gaming platforms, but currently sees limited support in gaming titles.