Overview
- Insomniac finished the game for manufacturing and set a September 15 PS5 launch date while first reviews and scores appeared on Thursday, Sept. 10.
- Critics broadly praise the game’s visuals, cinematic set pieces and lead performances but frequently fault the combat for feeling repetitive and limited in depth.
- Review aggregators place the game in the high 70s on Metacritic and OpenCritic, marking it below Insomniac’s Spider-Man titles and one of the studio’s lower-scoring releases.
- Core mechanics include a Rage meter that fuels a berserker mode and a one-time healing revive, and Insomniac will ship accessibility options and toggles to reduce gore plus a planned day-one patch adding Photo Mode and New Game+.
- Reported single-playthrough times vary — roughly 13 to about 20 hours — which, together with the game’s linear design, has reviewers questioning replay value and how the title will shape Insomniac’s next steps.