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Indie Studio Scales Back ReVamp Playtest Over AI Cloning Risk

The move raises pressure on storefronts to add stricter controls to stop rapid AI-assisted cloning.

Overview

  • Digital Sun said it has canceled a planned wide Steam playtest and will run a limited, invite-in-waves Discord test starting October 29 while hoping to open a public playtest around January and keep a March 25, 2027 launch date.
  • The studio cited a recent surge of fast, playable clones that journalists link to LLM-assisted workflows such as Anthropic’s Claude Opus 5.5, which can help decompile and reconstitute game builds.
  • Reporting shows clones have appeared within days on platforms like Roblox and Steam and that some decompilation communities have closed or scaled back because of bad-actor activity.
  • Other indies have already pulled or delayed demos for the same reason, a change that cuts developers’ ability to find players early and forces trade-offs between feedback, marketing reach, and code control.
  • Because game mechanics get limited copyright protection and AI lowers the technical bar to copy builds, the industry is pushing platforms to add vetting, rate limits, takedown tools, or other technical safeguards to protect in-progress work.