Overview
- Peak sold over one million copies on Steam within its first week after launching on June 16.
- The game reached a peak of 102,799 concurrent players on June 22, marking its highest simultaneous audience.
- Its procedurally generated maps rotate every 24 hours to deliver fresh climbing challenges.
- Steam users have rated Peak “very positive,” highlighting its cooperative mechanics and replay value.
- Developers Aggro Crab and Landfall were taken by surprise by the runaway success and joked about an abandoned sequel called Flop.