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Ikumi Nakamura's New Studio Unseen Unveils First Game 'Kemuri' at The Game Awards

The game, set in an urban fantasy setting, features parkour-style action and battles with supernatural beings, hinting at a focus on quality over quantity.

  • Ikumi Nakamura, former designer at Tango Gameworks, revealed the first game from her new studio, Unseen, titled 'Kemuri' at The Game Awards.
  • The game, showcased through a stylish trailer, features cool street folks doing parkour-style running and jumping while brandishing weapons such as a katana, and facing a slew of supernatural beings.
  • The title 'Kemuri', Japanese for 'smoke' or 'fumes', may hint at the player mechanics, with protagonists seen moving with smoke trailing from their heels in the trailer.
  • The game appears to be set in an urban jungle where mysterious creatures - yokai, supernatural beings from Japanese folklore - hide amongst the population.
  • Unseen Inc. emphasizes on quality rather than quantity, indicating a departure from the AAA culture of 'bigger is better'.
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