Overview
- The studio schedules Update 2 for the weekend of January 24, with access available through the launcher’s pre-release channel.
- A new Necromancy Grimoire drops from the Skeleton Praetorian and lets players raise up to five skeletal minions for five minutes or until death, with the director noting a full mana and spell system will arrive in the future.
- Mining progression changes make Adamantite require a Thorium or Cobalt pickaxe while mining speed now scales with pickaxe quality, alongside tweaks like faster rail karts and adjusted hide drops.
- World generation work readies public documentation for WorldGen V2, adds Default_Flat and Default_Void templates, and overhauls ore placement with more deposits—especially underground in the Devastated Lands—requiring new chunks in existing worlds.
- Quality-of-life and stability updates include tougher eternal crops and soil fixes, new masks and an armor visibility toggle, UI additions like compass player markers and an optional FPS overlay, an ophidiophobia mode, and major server stability improvements.