Overview
- Riot Games officially cancelled the Minecraft-inspired sandbox RPG in June 2025 after a decade of development hampered by internal management shifts and feature creep.
- Former lead developers say Hytale was no more than two years from release in 2019 before its scope ballooned and prompted a full engine reboot.
- Hypixel Studios was spending an estimated $350,000 to $400,000 per month on Hytale development before accepting partial Riot investment and eventual acquisition.
- Simon Collins-Laflamme turned down higher financial offers to join Riot in 2020 and departed the studio in 2019 amid mounting expectations tied to the Riot Games label.
- Collins-Laflamme’s $25 million bid to repurchase Hytale’s intellectual property could reignite private funding and community-driven development for the shelved title.