Overview
- The game launched on PlayStation 4 and 5 on May 30 and has risen to number five in PS5’s bestselling new releases despite initial concerns about low online lobbies.
- Digital Cybercherries’ five-person team publicly responded to criticism by affirming their focus on offline and local co-op experiences over online matchmaking.
- Developed without a publisher or outside funding, the studio consists of childhood friends who self-financed the project and handled all marketing in-house.
- Hypercharge: Unboxed intentionally omits microtransactions and battle passes to uphold the developers’ commitment to player enjoyment and creative integrity.
- The team has logged over 600,000 views on their social media statement and is now prioritizing bug fixes and cross-platform play updates to maintain momentum.