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Humankind II Announced for PC With Climate-Driven Strategy

Featuring era-spanning climate mechanics that reshape map and resources, the sequel will be developed with player feedback ahead of a 2027 PC launch.

Overview

  • Amplitude Studios unveiled Humankind II during Gamescom’s Opening Night Live on Tuesday, Aug. 25, 2026, and posted a Steam page that lists a 2027 release window for PC via Steam.
  • The studio says the game will add new progression systems and deeper cultural trees so players can evolve civilizations across eras and customize continuity and identity over time.
  • Amplitude describes climate as a core gameplay mechanic that will change biomes, resources, cities and long-term strategy rather than acting as a cosmetic effect.
  • An announcement trailer prompted online claims it was AI-generated, which Amplitude rebutted by confirming the trailer was filmed at Nu Boyana Film Studios in Sofia with real actors, practical sets, and custom props.
  • Amplitude plans to run its Amplifiers program and a bespoke Early Access–style preview to gather player feedback before launch, building on the original Humankind’s post-release evolution; third‑party listings that show a specific Dec. 30, 2027 date appear to be unconfirmed placeholders.