Overview
- Team Cherry pushed out an update earlier than announced, reducing the difficulty of early bosses Moorwing and Sister Splinter and adjusting early-game access, with further fixes planned.
- Reviews highlight exceptional art direction, animation, music, and responsive controls, with early aggregate scores reported in the low 90s on major review sites.
- Difficulty remains the central flashpoint, with critics citing long runbacks, harsh two-mask damage, stingy currency and bench placement, and endurance-style encounters.
- NME and others note an unusually low roughly $20 price for the scope and polish, a point feeding broader discussion about consumer expectations for indies.
- Reports say the launch drove huge demand with storefront strain and multi-million early sales, a surge that has prompted debate about market pressures on smaller studios.