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Highguard Rolls Out Experimental 5v5 Mode in Patch 1.0.4

Early response shows a modest Steam uptick, though reviews remain mixed.

Overview

  • The time-limited 5v5 Raid playlist runs as a separate queue with 10 shared lives and slightly longer respawn timers to test larger-match pacing.
  • Patch 1.0.4 also adds the Soul Well base, a console FOV slider up to 110, toggle options for crouch and ADS (PC), and new graphics/performance controls.
  • Wildlight moved quickly after a volatile launch, keeping 3v3 available while using the 5v5 test to probe fixes for empty-feeling maps and slower flow.
  • Player counts dropped from a launch-day peak of roughly 97,000 concurrents to under 10,000 on PC within days; reporters noted a brief rise to around 15,000 after the 5v5 rollout.
  • Early impressions split between praise for livelier fights and concerns that 5v5 skews toward team-shooting, strains loot, and exposes the limits of an eight-hero roster, with the studio signaling more iteration through a 2026 roadmap.