Hidetaka Miyazaki Emphasizes Balance in Game Difficulty and Team Collaboration
The acclaimed game director values team input and focuses on the legacy of FromSoftware's titles over personal recognition.
- Hidetaka Miyazaki, renowned for creating challenging games like Dark Souls and Elden Ring, aims to balance playability with difficulty.
- Miyazaki doesn't have the final say in game development, exemplified by his inability to alter a character's fate in Bloodborne.
- Miyazaki's collaboration with George R.R. Martin for Elden Ring highlights his openness to working with others and valuing team input.
- Despite his success, Miyazaki focuses on the quality and legacy of FromSoftware's titles, rather than personal recognition.
- FromSoftware is moving away from the Souls series, with Miyazaki expressing interest in creating new franchises and projects.