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Hidetaka Miyazaki Emphasizes Balance in Game Difficulty and Team Collaboration

The acclaimed game director values team input and focuses on the legacy of FromSoftware's titles over personal recognition.

Overview

  • Hidetaka Miyazaki, renowned for creating challenging games like Dark Souls and Elden Ring, aims to balance playability with difficulty.
  • Miyazaki doesn't have the final say in game development, exemplified by his inability to alter a character's fate in Bloodborne.
  • Miyazaki's collaboration with George R.R. Martin for Elden Ring highlights his openness to working with others and valuing team input.
  • Despite his success, Miyazaki focuses on the quality and legacy of FromSoftware's titles, rather than personal recognition.
  • FromSoftware is moving away from the Souls series, with Miyazaki expressing interest in creating new franchises and projects.