Overview
- Hideo Kojima detailed several unconventional game concepts on his KOJI10 radio show, including a 'forgetting game' where characters lose abilities if players take long breaks.
- He also proposed a life simulation game where characters age in real time, affecting their abilities, and a food-production simulator requiring long-term player engagement.
- Kojima confirmed the scrapping of a beard growth mechanic in 'Death Stranding 2,' citing concerns about maintaining Norman Reedus's image.
- The designer revealed he has left a USB stick containing game ideas as a creative will for Kojima Productions to use after his death.
- Kojima's recent health challenges during the pandemic prompted him to reflect on his mortality and the long-term future of his studio.