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Hideo Kojima Confirms Experimental Game Concepts and Legacy Planning

The acclaimed game designer unveiled new time-based gameplay ideas and revealed a USB stick of game concepts for Kojima Productions' future.

LONDON, ENGLAND - MAY 17: Hideo Kojima attends the UK premiere of "Furiosa: A Mad Max Saga" at the BFI IMAX Waterloo on May 17, 2024 in London, England. (Photo by Jeff Spicer/Getty Images)
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Overview

  • Hideo Kojima detailed several unconventional game concepts on his KOJI10 radio show, including a 'forgetting game' where characters lose abilities if players take long breaks.
  • He also proposed a life simulation game where characters age in real time, affecting their abilities, and a food-production simulator requiring long-term player engagement.
  • Kojima confirmed the scrapping of a beard growth mechanic in 'Death Stranding 2,' citing concerns about maintaining Norman Reedus's image.
  • The designer revealed he has left a USB stick containing game ideas as a creative will for Kojima Productions to use after his death.
  • Kojima's recent health challenges during the pandemic prompted him to reflect on his mortality and the long-term future of his studio.