Overview
- Kojima criticized this year’s Summer Game Fest trailers for featuring repetitive fight scenarios and underscored the need for genuine creative risk in big-budget titles.
- He revealed he undertook hands-on weapons training to inform authentic military sequences and lamented that many developers lack basic gun-handling expertise.
- When asked about Konami’s Metal Gear Solid Delta: Snake Eater remake, he laughed and confirmed he will not play it, emphasizing his focus on new projects.
- Kojima described OD as “something totally different” designed to polarize players, warning that it will elicit strong love-it-or-hate-it reactions.
- He urged patience for OD’s legacy by stating that its real evaluation will emerge only 10 to 20 years after release.