Overview
- Kamiya made the comments in a VGC interview published Sept. 1–2, 2026, saying he could not finish this year’s Resident Evil Requiem because it was "way too scary."
- He proposed an optional "non‑horror" mode that would let players tone down fright and gore with small changes such as friendlier lighting, no blood, or concealing enemies’ faces.
- Kamiya says he has privately told Resident Evil staff, including producer Takeuchi, that the teams seem "numb" to how intense their games are, but Capcom has not publicly agreed to adopt his ideas.
- He points to accessibility precedents from Bayonetta — which included Very Easy and Naïve Angel options — to argue horror can be made optional without altering the core game.
- If Capcom added such toggles it could let more players experience the games while leaving the series’ default horror intact, and it could prompt wider industry discussion about content and accessibility options.