Overview
- Console versions avoid duplication on SSD-based hardware, keeping their installs at roughly a third of the PC size.
- The next PC update will sweep unused assets and obvious issues to make small reductions in footprint.
- Medium-term tests group very common assets to cut duplication, with HDD load-time increases targeted to stay under about 30 seconds.
- Arrowhead estimates around 12% of PC players may still use mechanical hard drives but says the figure is unreliable.
- Squad drops load at the pace of the slowest system, and riskier options like engine changes or compression are being explored without an SSD mandate.