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Hell Is Us Unveils Lore-Rich, Player-Plattering Dungeons in New Gameplay Footage

Today’s deep dive video spotlights the game’s no-map exploration alongside varied lore-driven dungeon challenges.

New soulslike open-world game Hell is Us wants to make dungeons memorable again
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Overview

  • Developer Rogue Factor’s footage reveals that Hell Is Us dungeons are built on a “player-plattering” philosophy, forcing players to navigate without maps or quest logs and rely on environmental cues and logic.
  • Each dungeon offers a unique theme and atmosphere that ties directly into Hadea’s tortured history, with puzzles and combat encounters culminating in intense, lore-revealing confrontations.
  • The design team crafted tight, deliberate layouts inspired by classic soulslike networks, ensuring every obstacle, enemy and puzzle serves a narrative purpose.
  • Environmental storytelling and artifact clues are woven throughout dungeon exploration to shed light on the war-ravaged nation’s secrets as players progress.
  • Hell Is Us remains on track for its September 4, 2025 release on PlayStation 5, Xbox Series and PC, with a Deluxe Edition granting three days of early access.