Overview
- Previews confirm the series drops turn-based battles for real-time, cooldown-driven combat where positioning, lock-ons and dodges determine success.
- Lumiose City serves as the sole setting split into daytime Wild Zones and nighttime Battle Zones, with the Z‑A Royale ranking replacing traditional gyms.
- Mega Evolution returns with high-difficulty Rogue Mega encounters, including a Mega Victreebel fight that has players gathering Mega energy during the battle.
- Catching is more forgiving with a post‑HP window, Alpha Pokémon roam Wild Zones, stealth openings give advantages, and healing or revives run on cooldowns.
- Outlets applaud the experimentation yet report pathing glitches, occasional whiffed attacks and bland visuals; demos ran smoothly on Switch 2, the Oct. 16 launch includes a Switch 2 bundle, and performance on the original Switch remains uncertain.