Overview
- Sync Strikes emerge as a pivotal new mechanic that requires two characters, trades raw speed for power, and pushes players to coordinate positioning instead of splitting up the map.
- Zonai equipment can be mapped to the A and B buttons, swapped via the d-pad, powered by replenishable batteries, placed to operate autonomously, and used freely without friendly fire.
- Counter-focused skills tied to dash and aerial inputs trigger on enemy charges or jumps, introduce cooldown timing, and reward precise reads with stronger follow-ups.
- Enemy traits from Tears of the Kingdom carry over, giving veterans familiar openings against foes like Frox that still swallow bombs and expose weak points to targeted strikes.
- The preview reaffirms canonical ties to the mainline story, showcases distinct styles for Zelda, Rauru, and Mineru, retains core Musou systems, and points to a November 6 launch on Nintendo Switch 2.