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Half of Japanese Game Studios Now Use AI, CESA Preview Finds

The full CESA report arrives in December with a broader breakdown of how member studios deploy the technology.

Overview

  • A preview of the 2025 CESA Video Game Industry Report shows 51% of 54 surveyed member companies used AI in development in June–July 2025.
  • Developers most often apply AI to generate visual assets, character images, story and in-game text, and to support programming, with 32% using it on in-house engine work.
  • The sample included major studios such as Capcom, Konami, Square Enix, FromSoftware, and Sega, alongside smaller indie teams.
  • The uptake aligns with global trends of rising AI use in game production, even as workers raise legal and job-security concerns, including protections sought by voice actors after SAG-AFTRA’s year-long strike.
  • Corporate stances differ in Japan, with Nintendo signaling caution as companies like Square Enix, Capcom, Sega, and Level-5 explore or expand AI initiatives.