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GTA VI Nears Release After $750 Million in Preorders

Rockstar has begun staggered preloads and will launch the game digitally on consoles at midnight on November 19, signaling strong demand and a delayed PC release in early 2027.

Overview

  • Rockstar opened regional preload windows starting Monday, Nov. 9 so players can download files before the game becomes playable at midnight on Thursday, Nov. 19.
  • Sensor Tower estimates roughly 7.7–8 million preorder reservations through Nov. 3 that generated about $750 million in revenue, with about 74% of reservations for PlayStation 5.
  • The initial console release will be digital-only on PS5 and Xbox Series X|S, priced around $80–$100 and requiring about 212 gigabytes of storage.
  • Rockstar and parent Take-Two plan a PC launch in the first quarter of 2027, and outside estimates place development costs between $1.0 billion and $1.5 billion, which helps explain the high preorder pricing and distribution choices.
  • The launch returns the series to Vice City, introduces Lucía Caminos as a lead playable character, and follows a franchise that has driven billions in revenue and shaped the industry’s release calendars and platform demand.