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GTA 6 Preloads Drive Internet Records as Retail Boxes Hit Shelves

Heavy preloads and record preorders test network capacity, signaling a major commercial and cultural moment for the games industry.

Overview

  • The official preload for Grand Theft Auto VI began on November 10, allowing players to download up to about 210–212 GB before the game becomes playable.
  • Internet providers reported sharp night‑time traffic spikes during the preload and DE‑CIX in Frankfurt recorded a new peak of about 22.30 Tbps, showing the strain on exchange and carrier networks.
  • Physical copies reached stores from November 12 but contain only download codes and will not unlock for play until 19 November at local midnight.
  • Industry estimates place preorders above 10 million and roughly $1 billion in pre‑release revenue, while Rockstar says console builds target 30 frames per second and has not announced a PC release date.
  • The launch is already affecting people and businesses: employers and HR firms report surges in leave requests, some companies (for example Logitech G) are granting time off, and retailers are offering paid setup services and boxed code sales.