Overview
- Early UK boxed data places the PS5-exclusive sequel at the top of the chart, outperforming EA Sports FC 26’s second week and selling nearly three times Super Mario Galaxy 1+2, though physical sales are about 40% lower than Ghost of Tsushima’s launch.
- A circulated claim of 2 million copies sold, tied to a PlayStation China WeChat post using an AI-generated image, remains unconfirmed with no official figures from Sony.
- Sucker Punch’s creative director Jason Connell says the team prioritized player choice, aiming for more freedom than in any prior studio release and encouraging exploration at each player’s pace.
- Critical coverage highlights Atsu’s revenge-driven narrative, refined weapon-based combat, and the game’s Hokkaido setting, with some outlets noting limited depth in Ainu representation.
- Hokkaido retailers report strong demand and locally approved merchandise, and regional authorities see tourism potential, while the ESRB lists a Mature rating for intense violence, blood, partial nudity, language, and alcohol use.