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Ghost of Yōtei Final Build Detailed Ahead of Oct. 2 PS5 Launch

New guides confirm the sequel’s core systems are locked for release.

Overview

  • Atsu can fight alongside wolf companions that appear more often as players find wolf dens and invest in dedicated skill trees, with abilities that can assist in standoffs and rescue the player from defeat.
  • The arsenal expands beyond a single katana to include dual katanas, a yari spear, a kusarigama, and an odachi, plus a Tanegashima matchlock for long‑range options.
  • A new disarming system lets enemies knock weapons from the player’s hands and allows Atsu to disarm foes and even hurl their dropped weapons for tactical finishes.
  • The shamisen serves as a functional tool that, after learning songs through quests and encounters, can guide players toward undiscovered shrines, hot springs, and bamboo cutting spots.
  • Core progression shifts to a more open pursuit of the Yōtei Six with multiple simultaneous main markers, while a notoriety system introduces roaming Ronin, traps, and ambushes as Atsu’s bounty rises; three gear loadouts are available from the start for quick build swaps.