Overview
- Physical launch data in the UK shows the game at No. 1, beating EA Sports FC 26’s second week and selling nearly three times Super Mario Galaxy 1+2, though boxed sales were about 40% lower than Ghost of Tsushima.
- There is no official global sales figure, and a WeChat post attributed to PlayStation China celebrating “2 million” was described as peculiar, tied to AI artwork, and not a firm confirmation.
- Critics widely praise visuals, combat refinements, and Atsu’s focused narrative, with industry figures like Fumihiko Yasuda and Hideaki Itsuno offering public commendations.
- Hokkaido retailers report brisk demand, local shops are producing licensed-themed goods, and officials see tourism potential, as fans celebrate with real-world tributes such as a Mount Yōtei climb.
- Developers stress greater player freedom—“as long as you’re having fun, we don’t care too much”—and postgame play centers on clearing remaining activities labeled as Unfinished Business.