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Ghost of Yotei Matches Tsushima in Scale While Expanding Player Freedom

Arriving October 2 on PS5, the sequel delivers a 25-hour revenge narrative set in Hokkaido with expanded exploration mechanics.

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Atsu on a horse looking over a forest landscape
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Overview

  • Developers confirm Ghost of Yotei mirrors Ghost of Tsushima’s expansive map and content scope to deliver a similarly immersive open world.
  • The main storyline, featuring a new samurai heroine, averages about 25 hours with full completionists logging up to 60 hours.
  • Designers emphasize curiosity-driven exploration by removing rigid objective markers and guiding players through emergent discoveries.
  • Sucker Punch has diversified minigame segments to prevent repetitive loops and introduce varied mission outcomes.
  • Multiplayer functionality remains unannounced while a PC version is expected roughly a year after the PS5 debut.