Overview
- Developers confirm Ghost of Yotei mirrors Ghost of Tsushima’s expansive map and content scope to deliver a similarly immersive open world.
- The main storyline, featuring a new samurai heroine, averages about 25 hours with full completionists logging up to 60 hours.
- Designers emphasize curiosity-driven exploration by removing rigid objective markers and guiding players through emergent discoveries.
- Sucker Punch has diversified minigame segments to prevent repetitive loops and introduce varied mission outcomes.
- Multiplayer functionality remains unannounced while a PC version is expected roughly a year after the PS5 debut.