Gaming Industry Launches Unified Accessibility Tagging System
The Accessible Games Initiative introduces 24 standard tags to improve clarity on accessibility features in video games.
- The Entertainment Software Association (ESA) has launched the Accessible Games Initiative with support from major gaming companies including EA, Google, Microsoft, Nintendo, Sony, and Ubisoft.
- The initiative features 24 standardized tags to highlight accessibility features like narrated menus, input remapping, and large subtitles on digital storefronts and product pages.
- The tags were developed with input from players with disabilities, advocacy groups, and game developers to ensure they address key accessibility needs.
- Implementation of the tags is voluntary, with timelines for adoption varying by company, and Microsoft plans to integrate the new tags into its Xbox ecosystem.
- The initiative aims to reduce barriers for players with disabilities and foster industry-wide consistency in accessibility information.