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Game Science Will Keep Generative AI Out of Core Development for Black Myth Sequel

The studio's co‑founder said the choice is driven by a quality‑first approach that avoids AI shortcuts while final design and asset work continues.

Overview

  • Game Science co‑founder Yang Qi wrote on Weibo that the studio will “no rush” the Black Myth: Zhong Kui sequel and that design and asset‑production stages will be kept far from generative AI.
  • Yang used a Christopher Nolan analogy to explain the decision, saying there is no last train to catch and that there is plenty of time for AI later if needed.
  • The comments indicate the project remains in late design and asset work and suggest the sequel is likely several years from release rather than nearing launch.
  • Since revealing the title at Gamescom 2025, the studio has given only limited public updates, releasing a non‑canon in‑engine Chinese New Year demo as its main recent public content.
  • The stance runs against a wider industry trend toward AI asset tools and signals Game Science is prioritizing handcrafted art and deliberate pacing even if that slows development.