Particle.news

Download on the App Store

Gabe Newell Credits Luck and Doom Porting for Valve’s Foundation

He downplays personal genius by attributing his success to luck through collaborations with industry pioneers

Gabe Newell
blank
Gabe Newell in a Valve promotional video, on a yacht.

Overview

  • The full interview released in July 2025 covers Newell’s journey from early mainframe programming to co-founding Valve and creating Half-Life.
  • Observing id Software’s shareware success with Doom, he ported the game to Windows to demonstrate the platform’s graphics capabilities.
  • A chance visit to his brother at Microsoft led to Steve Ballmer urging him to work there, triggering a 13-year tenure that shaped his development expertise.
  • Newell recalled mastering batch punch-card programming on a Raytheon 703 mainframe and first playing Star Trek as a formative gaming experience.
  • He described building Valve and Half-Life around internet-based distribution and a flat company structure to challenge outdated industry practices.