Overview
- Game director Joel Bylos confirmed the Deep Desert endgame will remain exclusively PvP, rejecting player requests for a PvE version.
- Community manager Ignasi Miró Sastre says more ‘Hagga-Basin-like’ PvE maps will be added as free updates to expand exploration options.
- Funcom has committed to releasing new PvE story content and updates every three to four months alongside optional paid DLC.
- Senior director Viljar Sommerbakk outlined ongoing work to resolve PvP imbalances by fixing movement desync, rubber banding and adjusting vehicle loadouts.
- Executive producer Scott Junior says a quality-of-life patch is in testing and expected to roll out in early July.