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Fumito Ueda Declares the Era of New Game Mechanics Over

He urges developers to refine existing mechanics through richer feel and art, preparing his dystopian sci-fi Project: Robot for PC/PlayStation/Xbox release under Epic Games Publishing

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Overview

  • Ueda told DenfaminicoGamer that game design should focus on honing established systems rather than inventing fresh mechanics.
  • He argued that emotional resonance and aesthetic cohesion can make familiar gameplay feel new.
  • Keita Takahashi noted that Ueda has held this perspective since 2012’s Journey release.
  • Project: Robot is under active development at Ueda’s Tokyo studio genDESIGN with Epic Games Publishing handling distribution.
  • The upcoming title marks Ueda’s first Xbox launch and shifts his minimalist storytelling approach into dystopian science fiction.