Overview
- Bandai Namco and FromSoftware confirmed the Deep of Night mode will go live on September 11, positioned as a high-difficulty expedition for veteran players.
- Enemies are tougher throughout Limveld, players cannot choose which Nightlord they face, and Shifting Earth terrain changes do not apply in this mode.
- Runs feature exclusive Depths Relics and new weapons that carry multiple added effects alongside built-in drawbacks.
- A fluctuating depth rating tied to wins and losses governs progression, with a studio challenge to surpass Depth 3 before unlocking endless battles at Depths 4–5.
- The mode first surfaced in datamines earlier in August, with reports that modders have already enabled aspects of it and shared early footage.