Overview
- Enemies are tougher throughout expeditions, and the target Nightlord is randomized.
- Shifting Earth terrain changes are disabled for Deep of Night runs.
- Exclusive Depth Relics and new weapons appear only in this mode, adding extra effects that include explicit penalties.
- Difficulty scales by depth with ratings that rise or fall based on wins and losses, and players are urged to push beyond Depth 3.
- Depths 4–5 introduce an endless battle, and the official reveal follows weeks of datamined details and modder footage.