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Former Square Enix Exec Says Gen Z ‘Loves AI Slop’ as Game Studios Hit an AI Tipping Point

He cites Roblox hit Steal a Brainrot's huge concurrent player counts as evidence of consumer indifference.

Overview

  • Genvid CEO Jacob Navok argues most players do not care if games use generative AI, asserting that Gen Z embraces low-effort AI content and that a tipping point for tool adoption has arrived.
  • Navok points to Steal a Brainrot on Roblox, referencing about 30 million concurrents and estimating $80–$90 million in total revenue, with 20 million concurrents on two recent weeks and roughly $11 million in July when usage was lower.
  • He says many studios already use AI for concept work and rely on tools like Claude for coding, suggesting it will be difficult to find indie teams not leveraging such systems.
  • Coverage highlights examples of AI used with guardrails, including Embark’s ARC Raiders, which generated extra voice lines from licensed actor performances with reported compensation.
  • Pushback remains significant, with reporting noting a year-long voice actor strike over AI safeguards and criticism of AI-generated images in Call of Duty: Black Ops 7.