Overview
- Mike York, a former Rockstar animator, predicts GTA 6 will target a locked 30FPS on PS5 and Xbox Series consoles at launch, rather than 60FPS.
- York suggests that post-launch optimization and patches could improve performance, particularly on PC, where 60FPS may eventually be achievable.
- The prediction is based on York's prior experience with Rockstar titles like GTA 5 and Red Dead Redemption 2, though he has not worked at the company since 2017.
- AI upscaling technology or future console iterations like a potential PS5 Pro might help achieve higher framerates, but York doubts native 60FPS will be possible at launch.
- GTA 6 is expected to push technical boundaries, with York emphasizing Rockstar's focus on delivering a visually stunning game over prioritizing higher framerates.