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Former Rockstar Developer Predicts GTA 6 May Run at 30FPS on Consoles at Launch

Ex-Rockstar animator suggests GTA 6's framerate on PS5 and Xbox Series consoles will likely be capped at 30FPS, with higher performance potentially achievable post-launch or on PC.

  • Mike York, a former Rockstar animator, predicts GTA 6 will target a locked 30FPS on PS5 and Xbox Series consoles at launch, rather than 60FPS.
  • York suggests that post-launch optimization and patches could improve performance, particularly on PC, where 60FPS may eventually be achievable.
  • The prediction is based on York's prior experience with Rockstar titles like GTA 5 and Red Dead Redemption 2, though he has not worked at the company since 2017.
  • AI upscaling technology or future console iterations like a potential PS5 Pro might help achieve higher framerates, but York doubts native 60FPS will be possible at launch.
  • GTA 6 is expected to push technical boundaries, with York emphasizing Rockstar's focus on delivering a visually stunning game over prioritizing higher framerates.
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