Former PlayStation Exec Reflects on PS Vita's Shortcomings and Sony's Handheld Future
Shuhei Yoshida cites costly design choices and limited resources as key reasons for the Vita's struggles, while expressing skepticism about Sony managing multiple platforms again.
- Shuhei Yoshida, former PlayStation executive, identified proprietary memory cards and an unnecessary back touchpad as costly design missteps for the PS Vita.
- The Vita's OLED screen was praised for its quality but added to the device's overall expense, limiting its competitiveness.
- A video-out feature present in the development kit was removed from the final product to cut costs, missing an opportunity to expand functionality.
- Yoshida emphasized that Sony's inability to allocate sufficient resources to both the Vita and its home consoles, particularly during the PS4's launch, was the primary reason for the Vita's failure.
- While Yoshida expressed excitement about portable PC-style devices like the Steam Deck, he doubts Sony will revisit managing two platforms simultaneously given past challenges.