Former PlayStation Exec Calls for Shorter Games to Address Rising Development Costs
Shawn Layden warns that ballooning budgets and lengthy game designs are unsustainable for the industry’s future.
- Shawn Layden, ex-chairman of Sony Interactive Entertainment, argues that the increasing cost of game development is unsustainable, with PS5 games potentially reaching $300–$400 million in production costs.
- Layden suggests shorter games, around 18–23 hours, as a solution to reduce costs and better engage time-constrained players.
- He criticizes the industry’s focus on 100-hour games, calling it a mismatch for the aging gamer demographic, who are often time-poor.
- Layden compares the current state of AAA gaming to building cathedrals, questioning the value of massive, resource-intensive projects when many players don’t finish the games.
- He advocates for compelling, focused gameplay experiences that encourage more players to complete games while addressing the growing competition from platforms like TikTok.