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Former BioWare Executive Details Anthem’s Development Woes Ahead of Shutdown

The first episode of Darrah’s YouTube series uncovers how ambiguous goals fueled project drift that led to the title’s downfall

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Overview

  • Mark Darrah published the first part of a multi-installment YouTube series on August 6, 2025, detailing Anthem’s troubled development.
  • He reveals that Casey Hudson’s initial pitch framed Anthem as a story-driven live-service game capable of achieving ‘FIFA numbers’ in revenue.
  • Hudson’s departure around 2014 left the project without clear creative leadership, triggering iterative churn in core gameplay systems.
  • Anthem’s development was hampered by internal competition for talent and resources from concurrent BioWare projects like Dragon Age: Inquisition and Mass Effect: Andromeda.
  • Electronic Arts has confirmed that all Anthem servers will shut down in January 2026, rendering the game unplayable after years of low player engagement.