Particle.news
Download on the App Store

Former Assassin's Creed Director: AAA's Future Is Smaller, Modular Teams

He says clear constraints let core teams outsource self-contained work without losing cohesion.

Overview

  • Alexandre Amancio argues that large AAA projects should be driven by compact core teams supported by targeted co-development and outsourcing.
  • He contends that adding headcount to problems slows efficient contributors and introduces destabilizing noise.
  • Amancio frames constraints as essential to creative excellence and says teams should define the "box" so collaborators can work freely within it.
  • He cites a self-contained system like Assassin's Creed: Black Flag's naval gameplay as well-suited for an autonomous co-dev studio under strong direction.
  • The former Assassin's Creed Unity and Revelations director, now a senior VP at FunPlus, made the remarks in a new interview with GamesIndustry.biz.