Overview
- Square Enix confirmed Monday that Revelation will prompt players at specific moments with an option to automatically raise party members to the recommended level for upcoming encounters.
- Director Naoki Hamaguchi framed the change as a direct response to feedback from Rebirth players who skipped side content and became under-leveled for main story fights.
- The auto-level option is strictly optional so players who want traditional progression and open-world rewards can continue to level normally.
- Hamaguchi also reiterated that Revelation will encourage multiple playthroughs and is large in scope, while the full game will be roughly 200 GB and physical discs will ship with only partial data and require a download.
- The feature follows a broader trend of quality-of-life tools in recent Final Fantasy releases that let players reduce grinding to focus on story or replayability, which could change how users choose between exploring the open world and rushing the narrative.