Final Fantasy 7 Rebirth Team Weighs Unreal Engine 5 for Trilogy Finale
Director Naoki Hamaguchi discusses potential engine switch to ensure timely and high-quality release.
- The team is evaluating Unreal Engine 5 to determine if it will speed up development.
- Fans prioritize a timely and polished release over the specific development tools used.
- Previous consideration to switch to Unreal Engine 5 was abandoned due to tool limitations.
- Development of Rebirth took four years, paralleling work on FF7R Intergrade.
- Square Enix aims to complete the final part within a similar timeframe.