Overview
- The Baltimore studio was announced with a founding group of fewer than ten senior developers from The Elder Scrolls Online and the canceled Project Blackbird.
- Sackbird says it is fully employee-owned and self-funded for multiple years with no outside investors, which it frames as ensuring full creative control.
- Leaders describe a developer-first environment with a long runway, a tight senior team, and a focus on sustainable development.
- The team is in active development on an original game for PC and consoles, with no details or timeline disclosed.
- CEO Lee Ridout and COO David Worley say the new studio grew out of Microsoft-related cancellations and layoffs, aiming to take smart risks without chasing quarterly targets.