Overview
- Shawn Layden called subscription-first services like Xbox Game Pass “a danger” and said they can turn creators into “wage slaves” by replacing sales potential with fixed fees.
- He compared gaming subscriptions to music streaming, arguing that games lack alternative income streams such as touring to offset devalued upfront revenues.
- Analyst Mat Piscatella reported that US video game subscription spending hit a record $600 million in May 2025 while Microsoft announced about $5 billion in Game Pass revenue.
- Microsoft’s July layoffs of roughly 9,000 Xbox employees and disputes over first-party cost accounting have intensified questions about studio health under the subscription model.
- Indie developers including Gareth Damian Martin and Tomas Sala say day-one Game Pass deals have enabled funded projects and widened audience reach.