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Eriksholm: The Stolen Dream Earns Praise for Graphics and Voice Work but Draws Criticism for Linear Stealth

Mixed reviews highlight the game’s striking Unreal Engine 5 presentation alongside its linear puzzle-based stealth that limits creative play.

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Hanna's face, half-lit by a sunset.
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Overview

  • Developed by indie studio River End Games and published by Nordcurrent Labs, Eriksholm launches July 15 on PC, PS4, PS5 and Xbox Series X|S.
  • Players navigate 10–15 hours of isometric stealth puzzles as orphan Hanna and her allies through the industrial-era Nordic-inspired city of Eriksholm.
  • Critics commend its high-fidelity visuals, detailed worldbuilding and strong voice performances from the main cast and NPCs.
  • The game’s insta-fail detection system forces trial-and-error approaches to tightly scripted, puzzle-like stealth encounters.
  • Chapter-based progression introduces unique character abilities such as blowpipe takedowns, light-source sabotage and shadow hiding.